Viola & Masquerain, Surskit

POKEMON & TRAINER INFO
Trainer
Recruit Method
TYPE
Bug
WEAKNESS
Rock
ROLE
TECH
BASE POTENTIAL
SURSKIT MASQUERAIN
If it’s in a pinch, it will secrete a sweet liquid from the tip of its head. Syrup made from gathering that liquid is tasty on bread.

HP
527
ATTACK
126
DEFENSE
193
SP-ATTACK
227
SP-DEFENSE
192
SPEED
253
BULK
576
MOVES: SURSKIT
Type
Bug
Category
Special
Power
20
Accuracy
100
Target
Single Opponent
Effect Tag
Gauge
Leaves the target trapped.
Type
ITEM
Category
Status Condition
Target
Self
Uses
2
Sharply raises the user’s Speed.
Type
Bug
Category
Special
Power
30
Accuracy
100
Target
All Opponents
Effect Tag
Gauge
Lowers the target’s Sp-Attack.
Just Fantastic!
Type
TRAINER
Category
Status Condition
Target
Self
Uses
2
Sharply raises the user’s Sp-Defense. Makes the user gradually heal itself.
Bug Sync Beam
[SYNC MOVE]
Type
Bug
Category
Special
Power
200
Accuracy
Target
Single Opponent
Effect Tag
No additional effect.
Masquerain intimidates enemies with the eyelike patterns of its eyespots. If that doesn’t work, it deftly makes its escape on its set of four wings.

HP
542
ATTACK
129
DEFENSE
197
SP-ATTACK
232
SP-DEFENSE
214
SPEED
271
BULK
608
MOVES: MASQUERAIN
Type
Bug
Category
Special
Power
20
Accuracy
100
Target
Single Opponent
Effect Tag
Gauge
Leaves the target trapped.
Type
ITEM
Category
Status Condition
Target
Self
Uses
2
Sharply raises the user’s Speed.
Type
Bug
Category
Special
Power
30
Accuracy
100
Target
All Opponents
Effect Tag
Gauge
Lowers the target’s Sp-Attack.
Just Fantastic!
Type
TRAINER
Category
Status Condition
Target
Self
Uses
2
Sharply raises the user’s Sp-Defense. Makes the user gradually heal itself.
Silver Wind Victory Shot
[SYNC MOVE]
Type
Bug
Category
Special
Power
200
Accuracy
Target
Single Opponent
Effect Tag
This move’s power increases if the target is trapped.
PASSIVE SKILLS
Terrify 1
Lowers the Attack of all opposing sync pairs when the Pokémon enters a battle.

SYNC GRID
HP +10 / +20
(Move Level: 1 or higher)
Sp-Attack +5 / +10
(Move Level: 1 or higher)
Defense +5 / +10
(Move Level: 1 or higher)
Sp-Defense +5 / +10
(Move Level: 1 or higher)
Speed +5 / +10
(Move Level: 1 or higher)
Struggle Bug : Power +5
(Move Level: 1 or higher)
Struggle Bug : Move Gauge Refresh 3
Has a moderately good chance of charging the user’s move gauge by one when a move is successful. (Move Level: 1 or higher)
Infestation : Power +6
(Move Level: 1 or higher)
Infestation : Move Gauge Refresh 3
Has a moderately good chance of charging the user’s move gauge by one when a move is successful. (Move Level: 1 or higher)
Just Fantastic! : MP Refresh 2
Has a moderate chance of restoring one MP of the move used if the move is successful. (Move Level: 1 or higher)
X Speed : MP Refresh 3
Has a moderately good chance of restoring one MP of the move used if the move is successful. (Move Level: 1 or higher)
X Speed : Ramp Up 1
Raises the user’s Sp-Attack when a move is successful. (Move Level: 3 or higher)
Silver Wind Victory Shot : Power +25
(Move Level: 3 or higher)
Shower Power 5
Powers up sync moves when the weather is rainy. (Move Level: 1 or higher)
Stationary Target 5
Powers up moves when the target is trapped. (Move Level: 2 or higher)
Refreshing Rain 1
Restores the Pokémon’s HP whenever it takes an action when the weather is rainy. (Move Level: 2 or higher)
Pokey Trap 2
Increases the amount of damage the target takes from being trapped. (Move Level: 2 or higher)
Trip Wire 1
Lowers the Speed of all opposing sync pairs when the Pokémon enters a battle. (Move Level: 3 or higher)
First Aid 4
Restores a bit of the Pokémon’s HP once during battle when the Pokémon is in a pinch. (Move Level: 3 or higher)
Raging Rain 5
Powers up moves when the weather is rainy. (Move Level: 3 or higher)

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